Learn the basic tools and skills in Maya required for: modeling, animation, rigging, and textures.
You will learn how to create real-life, fictional 3d or 2d models, to be used for any practical and artistic views. You will create animations, rigging, and texturing models. The goal is to learn the basics and create something interactive, fun, and comprehensive.
Saturdays, October 8 – November 12, 2022 (REMOTE via DISCORD)
10AM – 1PM via DISCORD
Maya any version 2018 or higher required
Computer must have 8GB of RAM (preferably not Mac)
Full Program: $250
Day Pass: $40
Week 1 – CG Overview & Introduction to Maya
Week 2 – Modeling & UVing
Week 3 – Intro to Materials, Texturing, Lighting,& Rendering
Week 4 – Texturing in Practice
Week 5 – Lighting & Rendering in Practice
Week 6 – Intro to Post Production
Meet the instructor:
Damian Thorn-Hauswirth is a Florida-based digital artist specializing in 3D content creation. Damian attended the University of Central Florida for his undergraduate degree in Digital Media – Visual Language. He returned to UCF and received his MFA in Animation and Visual Effects completing his virtual reality thesis film, Castle of Unknowing. With an initial love for video games, he has created motion graphics for the art auction house Phillips to 3D visual effects and simulation for Lockheed Martin. Damian has three chickens, two cats, one bunny, and a small garden which he tends to while not working on the computer.