Learn the basic tools and skills in Maya required for: modeling, animation, rigging, and textures.
You will learn how to create real-life, fictional 3d or 2d models, to be used for any practical and artistic views. You will create animations, rigging, and texturing models. The goal is to learn the basics and create something interactive, fun, and comprehensive.
Saturdays, September 17 – October 22, 2022
6 Weeks
10AM – 1PM via DISCORD
Maya any version 2018 or higher required
Computer must have 8GB of RAM (preferably not Mac )
Mouse required
Ticket Price: $250
Topics:
Model Pixar Ball & Animation
Modeling Tea Set (hw: Pixar Lamp modeling and animation)
Modeling Pixar Lamp modeling and animation
Review Models & Animations (Made)
Final Modeling Pixar Lamp and animations with Pixar Ball (Review everyone’s when done)
Fixing and editing Models
Modeling basics create: tropical tree, coconut, banana, medic pack, surf board, lava
Model Lessons Character Quad Draw Modeling
Final Quad Draw Modeling
Project Development 1
Project Development 2
Project Development 3
Final Showcase Project Development 4